Responsability: Environment Artist and Modeler
I was one of two artist tasked with envisioning and creating Sci-Fi buildings for Vista scene in Silent Scope.
We conceptualized and built dozens of buildings in this process utilizing an Atlas texture map for optimization purposes. The buildings I created are down below in viewed out of 3D Max.
Wednesday, December 14, 2011
Stock Exchange - Silent Scope
Resonsibility: Environment Lead
I worked with designers to establish game play space and arted up everything in this level. I made an initial pass on the lighting but that was tweaked up by another artist due to time frame, however i made all final passes on everything. Images of base models below, however there is alot more to add.
I worked with designers to establish game play space and arted up everything in this level. I made an initial pass on the lighting but that was tweaked up by another artist due to time frame, however i made all final passes on everything. Images of base models below, however there is alot more to add.
Tuesday, December 13, 2011
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